Reel
  • G8 Creative Awards
  • SREDA
  • ADCR Awards
  • Silver Mercury
  • White Square
  • Red Apple

In 2023, MTS celebrated its 30th anniversary

To mark the occasion, we gathered a team of animation experts and collaboratively created an animated video depicting the life of Anton, the brand’s contemporary, as he lives, evolves, and changes alongside MTS. Each era is presented in its own unique style and made by different studios under our thorough supervision and guidance: the 90s in pixels are crafted by our team, the 2000s in the style of sitcom series by Prand Studio, the 2010s in anime style by HonkFu Studio, and the present time in 3D by ZHEESHEE Studio.

Script

The Story of Our Lives

Ilya Buzinov, Director:

“The entire team grew up alongside the MTS brand. We started in the '90s, witnessed its rapid growth in the 2000s and 2010s, and in the 2020s, we’re pushing for even more. Our montage revisits the memorable moments of each era, from the first SIM card to MTS modems on a flash drive. With Anton as our central figure, we nostalgically race through three decades, framing his life story with iconic events, people, shows, and items from each time.”

Character Design

Hey, Anton!

During pre-production, it was crucial for us to create a meaningful and visual framework so that the involvement of other studios wouldn’t affect the consistency of the video. Therefore, we put together an extensive presentation with design references for each era, developed an animatic for the entire story, and also worked on 2D sketches of the main character at different ages.

illustration
Design research by Ruslana Mirzaalieva (left) and final designs by Vova Orlov (right).
illustration
Design research by Ruslana Mirzaalieva (left) and final designs by Nadya Minakova (right).
illustration
Design research by Ruslana Mirzaalieva (left) and final designs by Elizaveta Kuznetsova (right).
illustration
Design research by Ruslana Mirzaalieva (left and top) and final designs by ZHEESHEE Studio (right and bottom).
illustration
Pixel Part

1990s. Childhood

The beginning of the video is set in the 90s, the childhood era of the main character, Anton. We produced this part of the video ourselves. We chose the pixel art style to pay homage to the games of that time: arcades, platformers, and fighting games. Our goal was to evoke a retro feeling by using large pixels, flickering effects, and limited animation.

illustration

Vova Orlov, Character Design:

“All the characters were found quite quickly because in our collaborative process, we toss files back and forth like a game of ping-pong, refining and reworking each other’s work. By passing characters through the impeccable taste of each team member, we discover the coolest designs that none of us would have drawn individually. It’s like a neural network, but alive and dope.”

illustration

Misha Petrick, Environment Design:

“Creating pixel art is a form of therapy. You sit there and choose which square to pick to convey a particular detail. It was especially fun to draw nostalgic objects, like the stereo in the room and Lada car in the street.”

illustration
Sitcom Part

2000s. Teenhood

The second part of the video covers the 2000s, Anton’s teenage years. For this era, we collaborated with the Prand Studio - they handled the production, while we focused on the overall direction. For this period, we chose the style of 2000s sitcoms: stories about the school period, cartoonish characters, and detailed backgrounds. The characters are very lively, emotional, and sometimes awkward. Teenagers in all their glory!

illustration

Eldar Selimov, Art Director:

“The backgrounds and architecture capture the essence of the 2000s. Exaggerated, distorted perspectives, bold color choices blend in their imperfection with the character design. A characteristic feature of the backgrounds from that period is the crafty hand-made touch. These details emphasize that the industry had not yet entirely transitioned to the digital realm.”

illustration

Ilya Buzinov, Director:

“Characters of this era are recognizable due to their angular style and whimsical proportions. Our moms used to call them “freaks”. This angularity and stylization capture the essence of teenage years.”

illustration
Anime Part

2010s. Adolescence

The 2010s marked Anton’s student years and first job - a time of adolescence, the warm light of classiooms, the bright lights of parties, university life, and the romanticization of growing up. We chose a classic anime style with modern colors and characters, and HonkFu Studio delivered an outstanding production.

illustration
illustration
illustration
illustration

Ruslana Mirzaalieva, Character Design Concepts:

“Reflecting on the outfit for the main character of the 2010s, we exchanged our photos from those years, and it was funny and nostalgic.”

Stas Bashkatov, HonkFu AIt Director:

“To create backgrounds in the style of Makoto Shinkai, all you need is.. depth of perspective, conveying emotional states through lighting and color, high detail, and meticulous material rendering.”

illustration
3d Part

2020s. Adult Life

Finally, for the last time period - the present-day Anton - 3D with realistic proportions and lighting was chosen. ZHEESHEE Studio took on the production of the final chord of the story.

Ilya Buzinov, Director:

“One of the challenges was finding the plot for the final part. There was no nostalgia in it, only the present. It was difficult to find the right tone and maintain the emotional pace after the parts saturated with references from the past. But in the end, we managed to find and implement the emotion of a random, unexpected fireworks. Because no matter where you are, the sounds and flashes of fireworks will make you look out of the window and return to childhood.”

Credits

Client

MTS

Agency

Mosaic

Direction and Art Direction

Petrick Animation Studio

Music and SFX

Sphere.care rep. by NEU

Pixel part production

Petrick Animation Studio

Sitcom part production

Prand animation studio

Anime part production

HonkFu animation studio

3D part production

ZHEESHEE animation studio

Color Correction

SYNESTHETIC

Dubbing

Sasha Borisov

MTS

Director of the Marketing Communications Department

Maria Yakovleva

Brand Center Manager

Ksenia Sergachyova

Head of Image Projects Department

Ekaterina Krasina

Image Projects Department Manager

Ksenia Fokina

Mosaic

Head of Account Group

Nadezhda Rybylova

Senior Account Manager

Victoria Fayustova

Creative Director

Vyacheslav Volkov

Creative Group Head

Marat Amirov

Producers

Anastasia Balaykina

Artem Kharlamov

Senior Creator

Daniil Gudkov

Petrick Animation Studio

Creative Director

Misha Petrick

Creative Producer

Nadya Petrick

Director

Ilya Buzinov

Art Director

Eldar Selimov

Script

Rinat Khusnutdinov

Ilya Buzinov

Executive Producer

Polina Fufarova

2D Animatic

Kirill Blumenkrants

Character Design

Ruslana Mirzaalieva

Color Script

Sasha Kakora

Environment Design in AI

Arseny Popov

Pixel part production →

Character Design

Vova Orlov

Lesha Orlov

Environment Design

Misha Petrick

Eldar Selimov

Evgeniy Yudin

Igor Lashtabega

Animation

Vova Orlov

Elena Khan

Lesha Orlov

Compositing

Misha Petrick

Ilya Buzinov

Timur Nizov

Pasha Borisov

Prand

Creative Producer

Andrey Nesterov

Producer

Anastasia Metsler

Art Director

Irina Khoroshun

Rigging

Ravshan Gaziev

Character Design

Nadya Melnikova

Valeria Tsimbalenko

Environment Design

Roman Novak

Valera Zarytovsky

Andrey Osadchikhikh

Animation

Irina Khoroshun

Valeria Bogdanova

Anna Perevoshchikova

Tatiana Onushkina

Milena Leonova

Daria Shuvalova

Danila Kochergin

Gleb Andryushin

Alexander Kuznetsov

Cleanup and Painting

Irina Khoroshun

Valeria Bogdanova

Anna Perevoshchikova

Tatiana Onushkina

Daria Shuvalova

Veronika Bogdanova

Sofia Galatsan

Compositing

Anastasia Metsler

HonkFu Studio

Producers

Stas Bashkatov

Anton Antonenok

Art Director

Stas Bashkatov

Animatic

Ilya Shekiladze

Design, layout, quality control

Elizaveta Kuznetsova

Environment Design

Expie AI

3D artist

Aleksandr Pliusnin

Lead animation

Elena Volk

Animation

Tatiana Strekalova

Ruta Mikheeva

Anna Perevoshchikova

Painting

Artyom Nesterov

Compositing

Egor Katkov

Art Assistant

Tatiana Tufanova

ZHEESHEE

Art Director

Sasha Kert

Producer

Dasha Sharonova

Junior Producer

Lisa Makedonskaya

Lead animation

Anton Chistiakov

CG Supervision

Artem Kazakhunov

Character design

Natasha Chistiakova

Environment design

Kolya Petrov

Previs artist

Danila Korniltsev

Compositing

Sirazetdinov Ismay

Character Sculpting and Texturing

Robert Kubus

Hairstyle modeling

Katya Klimenkova

VFX

Andrey Bibartsev

Modeling

Katya Klimenkova

Alena Lukina

Igor Ivancheko

Costume Sewing and Simulation

Egor Lebedev

Rigging

Ravshan Gaziev

Animation

Katya Shvedova

Sasha Limina

Dima Fomenko

Motion graphics

Nastya Berezhnaya

Dmitry Zhdanov